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Criterion
Paper illustration of Pretotyping with its method-specific working model.
Product Discovery
Pretotyping
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Purposedifferent
Pretotyping clarifies whether a customer problem and solution idea create enough real demand. It separates problem, assumption, solution, and evidence, and captures the result as a pretotyping sketch, test setup, and conversion data.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.
Complexitydifferent
LowHighLowMedium
Timedifferent
Stunden bis wenige Tage1-4 Wochen1-2 Tage1-5 Tage
Participantsdifferent
1-41-610-30Nutzertraffic
Formatdifferent
Workshop + asyncAsyncAsyncAsync
Outputdifferent
Pretotyping sketch, Test setup, Conversion data, Go or no-go decisionExperiment results, Decision log, Learning summaryClick Heatmap, Success Rate, Design RecommendationsClick Data, Interest Signal, Learning Decision
Tags1 shared
ValidationDemandMVP
ExperimentsGrowthAnalyticsValidation
UXNavigationFindabilityValidation
ValidationExperimentsDemandDiscovery
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