methodatlas
Compare

View methods side by side.

Choose up to four methods. Add them using the search and share the comparison by copying its link.

Criterion
Paper illustration of a Polarity Map with two poles and four quadrants
Systems Thinking
Polarity Mapping
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
Polarity Mapping makes tensions between two opposing poles tangible, such as standardization and adaptation or control and autonomy. The method guards against making apparent either-or decisions prematurely.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitydifferent
MediumLowLowLow
Timedifferent
1-2 h30-60 min45-90 min45–75 min
Participantsdifferent
3-123-103-10Team members involved
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Polarity Map, Warning Signs, Balance ActionsEmotion Board, Themes, Action ItemsDelegation Board, Decision Boundaries, Role Agreements4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
Systems thinkingTradeoffsLeadership
RetrospectiveTeamReflection
AutonomyRolesTeam
RetrospectiveLearningReflectionTeam
Add more methods