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| Criterion | ![]() Agile Planning Poker | ![]() Agile Working Agreements | ![]() Agile Story Points | ![]() Agile Bucket System |
|---|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When collaboration needs more than implicit expectations, it lays out shared ground rules openly. It creates reliability for conduct, availability, and decision paths. | When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. |
Complexitydifferent | Low | Low | Medium | Medium |
Timedifferent | 2-5 min je Item | 45-90 min | laufend, 1-5 min je Item | 30-90 min |
Participantsdifferent | 3-9 | 3-12 | 3-9 | 3-12 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | Working Agreements, Team Norms, Review Cadence | Point Estimates, Reference Stories, Velocity Data | Bucketed Backlog, Relative Estimates, Split Candidates |
Tagsno overlap | EstimationAgileRelative sizingTeam | TeamCollaborationAgile | EstimationAgileMeasurement | EstimationBacklogRelative sizing |



