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Criterion
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Working Agreements.
Agile
Working Agreements
Paper illustration for Story Points.
Agile
Story Points
Paper illustration for Bucket System.
Agile
Bucket System
Purposedifferent
When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When collaboration needs more than implicit expectations, it lays out shared ground rules openly. It creates reliability for conduct, availability, and decision paths.When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.
Complexitydifferent
LowLowMediumMedium
Timedifferent
2-5 min je Item45-90 minlaufend, 1-5 min je Item30-90 min
Participantsdifferent
3-93-123-93-12
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Relative Estimates, Assumption Notes, Split CandidatesWorking Agreements, Team Norms, Review CadencePoint Estimates, Reference Stories, Velocity DataBucketed Backlog, Relative Estimates, Split Candidates
Tagsno overlap
EstimationAgileRelative sizingTeam
TeamCollaborationAgile
EstimationAgileMeasurement
EstimationBacklogRelative sizing
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