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Criterion
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration of Specification by Example with a method-specific labelled workspace.
Agile
Specification by Example
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration for Bucket System.
Agile
Bucket System
Purposedifferent
When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.
Complexitydifferent
LowMediumLowMedium
Timedifferent
2-5 min je Item60-90 min pro Feature15-60 min30-90 min
Participantsdifferent
3-93-62-93-12
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Relative Estimates, Assumption Notes, Split CandidatesExample Table, Acceptance TestsIdeal Day Estimates, Assumption Notes, Capacity CaveatsBucketed Backlog, Relative Estimates, Split Candidates
Tagsno overlap
EstimationAgileRelative sizingTeam
AgileRequirementsExamplesBehavior-Driven Development
EstimationEffortAgile
EstimationBacklogRelative sizing
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