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Criterion
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper board with the four ROAM fields Resolved, Owned, Accepted, and Mitigated.
Agile
ROAM Board
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Bucket System.
Agile
Bucket System
Purposedifferent
When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When work needs to move between different states or columns, it makes that movement and its handoffs legible. It sorts work by value, risk, and delivery ability. The result is captured as a ROAM Board and an Owner List.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.
Complexitydifferent
LowLowMediumMedium
Timedifferent
2-5 min je Item20-40 min initial, dann laufend30-90 min30-90 min
Participantsdifferent
3-93-153-123-12
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop
Outputdifferent
Relative Estimates, Assumption Notes, Split CandidatesROAM Board, Owner ListAffinity Size Map, Grouped Estimates, Unclear ItemsBucketed Backlog, Relative Estimates, Split Candidates
Tagsno overlap
EstimationAgileRelative sizingTeam
RiskAgileTrackingAlignment
EstimationBacklogRelative sizing
EstimationBacklogRelative sizing
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