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Criterion
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for OODA Loop.
Decision Making
OODA Loop
Anonymous individual judgments pass through feedback loops to form a distribution.
Decision Making
Delphi Method
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia.When knowledge is distributed and direct dominance should be avoided, groups quickly fall under the sway of their opinion leaders. The Delphi Method gathers assessments iteratively and gradually brings expert judgments closer together.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitydifferent
LowMediumHighLow
Timedifferent
2-5 min je Item15-60 min je Zyklus1-4 Wochen45–75 min
Participantsdifferent
3-91-86-30 ExpertenTeam members involved
Formatdifferent
Workshop + asyncWorkshop + asyncAsyncWorkshop
Outputdifferent
Relative Estimates, Assumption Notes, Split CandidatesSituation Assessment, Decision Loop, Action UpdatesExpert Forecast, Consensus Range, Assumption Notes4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
EstimationAgileRelative sizingTeam
DecisionChangeLearningStrategy
ForecastingExpertsDecisionStrategy
RetrospectiveLearningReflectionTeam
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