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Criterion
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration of ICE Scoring with its method-specific working model.
Product Strategy
ICE Scoring
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Ideal Days.
Agile
Ideal Days
Purposedifferent
When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.
Complexitydifferent
LowLowMediumLow
Timedifferent
2-5 min je Item30-60 min30-90 min15-60 min
Participantsdifferent
3-92-83-122-9
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Relative Estimates, Assumption Notes, Split CandidatesICE Table, Top Idea ListAffinity Size Map, Grouped Estimates, Unclear ItemsIdeal Day Estimates, Assumption Notes, Capacity Caveats
Tagsno overlap
EstimationAgileRelative sizingTeam
PrioritizationScoringGrowthDecision
EstimationBacklogRelative sizing
EstimationEffortAgile
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