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| Criterion | ![]() Agile Planning Poker | ![]() Product Strategy ICE Scoring | ![]() Agile Affinity Estimation | ![]() Delivery Cost of Delay |
|---|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. |
Complexitydifferent | Low | Low | Medium | High |
Timedifferent | 2-5 min je Item | 30-60 min | 30-90 min | 90-180 min |
Participantsdifferent | 3-9 | 2-8 | 3-12 | 3-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | ICE Table, Top Idea List | Affinity Size Map, Grouped Estimates, Unclear Items | CoD Table, Prioritization Sequence |
Tagsno overlap | EstimationAgileRelative sizingTeam | PrioritizationScoringGrowthDecision | EstimationBacklogRelative sizing | PrioritizationDeliveryEconomicsDecision |



