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| Criterion | ![]() Agile Planning Poker | ![]() Product Strategy ICE Scoring | ![]() Agile Affinity Estimation | ![]() Agile Bucket System |
|---|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. |
Complexitydifferent | Low | Low | Medium | Medium |
Timedifferent | 2-5 min je Item | 30-60 min | 30-90 min | 30-90 min |
Participantsdifferent | 3-9 | 2-8 | 3-12 | 3-12 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | ICE Table, Top Idea List | Affinity Size Map, Grouped Estimates, Unclear Items | Bucketed Backlog, Relative Estimates, Split Candidates |
Tagsno overlap | EstimationAgileRelative sizingTeam | PrioritizationScoringGrowthDecision | EstimationBacklogRelative sizing | EstimationBacklogRelative sizing |



