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Criterion
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Intervention Mapping.
Systems Thinking
Intervention Mapping
Purposedifferent
When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain.
Complexitydifferent
LowHighMediumHigh
Timedifferent
2-5 min je Item2-4 h30-90 min1-5 Tage
Participantsdifferent
3-93-83-124-12
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop + async
Outputdifferent
Relative Estimates, Assumption Notes, Split CandidatesFuture Reality Tree, Negative Branches, Assumption List, Improved InjectionsBucketed Backlog, Relative Estimates, Split CandidatesLogic Model, Change Objectives, Intervention Components, Evaluation Plan
Tagsno overlap
EstimationAgileRelative sizingTeam
Theory of ConstraintsSystems thinkingChange
EstimationBacklogRelative sizing
ChangeSystems thinkingCapability
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