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| Criterion | ![]() Agile Planning Poker | ![]() Facilitation Expectation Mapping | ![]() Agile Bucket System | ![]() Agile Ideal Days |
|---|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When roles, interfaces, or projects fail because of differing expectations, Expectation Mapping surfaces these differences. It shows what each side takes for granted and where the pictures diverge. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. | When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats. |
Complexitydifferent | Low | Low | Medium | Low |
Timedifferent | 2-5 min je Item | 45-90 min | 30-90 min | 15-60 min |
Participantsdifferent | 3-9 | 3-12 | 3-12 | 2-9 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | Expectation Map, Alignment Notes, Agreements | Bucketed Backlog, Relative Estimates, Split Candidates | Ideal Day Estimates, Assumption Notes, Capacity Caveats |
Tagsno overlap | EstimationAgileRelative sizingTeam | AlignmentStakeholdersTeam | EstimationBacklogRelative sizing | EstimationEffortAgile |



