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Criterion
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Story Points.
Agile
Story Points
Paper illustration for T-Shirt Sizing.
Agile
T-Shirt Sizing
Purposedifferent
When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.When effort only needs to be classified roughly, it makes comparability more important than false precision. It helps sort work quickly into manageable sizes.
Complexitydifferent
LowMediumMediumLow
Timedifferent
2-5 min je Item30-90 minlaufend, 1-5 min je Item15-45 min
Participantsdifferent
3-93-123-92-12
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Relative Estimates, Assumption Notes, Split CandidatesBucketed Backlog, Relative Estimates, Split CandidatesPoint Estimates, Reference Stories, Velocity DataSize Buckets, Rough Backlog Map, Split Candidates
Tags1 shared
EstimationAgileRelative sizingTeam
EstimationBacklogRelative sizing
EstimationAgileMeasurement
EstimationAgileRoadmap
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