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Criterion
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for OODA Loop.
Decision Making
OODA Loop
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Purposedifferent
When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.
Complexitydifferent
LowMediumMediumMedium
Timedifferent
2-5 min je Item30-90 min15-60 min je Zyklus30-90 min
Participantsdifferent
3-93-121-83-12
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Relative Estimates, Assumption Notes, Split CandidatesBucketed Backlog, Relative Estimates, Split CandidatesSituation Assessment, Decision Loop, Action UpdatesAffinity Size Map, Grouped Estimates, Unclear Items
Tagsno overlap
EstimationAgileRelative sizingTeam
EstimationBacklogRelative sizing
DecisionChangeLearningStrategy
EstimationBacklogRelative sizing
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