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| Criterion | ![]() Agile Planning Poker | ![]() Agile Bucket System | ![]() Agile NoEstimates | ![]() Agile Story Points |
|---|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. | When estimating slows a team down more than it helps, it shifts the focus to flow, small slices, and real lead time. It sorts work by value, risk, and delivery ability. The result is captured as Throughput Data, Flow Forecast, and Slicing Rules. | When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data. |
Complexitydifferent | Low | Medium | Medium | Medium |
Timedifferent | 2-5 min je Item | 30-90 min | laufend | laufend, 1-5 min je Item |
Participantsdifferent | 3-9 | 3-12 | 2-12 | 3-9 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | Bucketed Backlog, Relative Estimates, Split Candidates | Throughput Data, Flow Forecast, Slicing Rules | Point Estimates, Reference Stories, Velocity Data |
Tags1 shared | EstimationAgileRelative sizingTeam | EstimationBacklogRelative sizing | EstimationForecastingFlow | EstimationAgileMeasurement |



