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| Criterion | ![]() Agile Planning Poker | ![]() Business Strategy Blue Ocean Strategy Canvas | ![]() Agile Ideal Days | ![]() Agile Bucket System |
|---|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | The Blue Ocean Strategy Canvas shows how an offering is positioned relative to the market. Differentiation thereby becomes tangible in value factors instead of merely being claimed. | When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 2-5 min je Item | 2-4 h | 15-60 min | 30-90 min |
Participantsdifferent | 3-9 | 3-10 | 2-9 | 3-12 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | Strategy Canvas, Value Curve, ERRC Actions | Ideal Day Estimates, Assumption Notes, Capacity Caveats | Bucketed Backlog, Relative Estimates, Split Candidates |
Tagsno overlap | EstimationAgileRelative sizingTeam | StrategyPositioningInnovationValue | EstimationEffortAgile | EstimationBacklogRelative sizing |



