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| Criterion | ![]() Agile Planning Poker | ![]() Decision Making Assumption Surfacing | ![]() Delivery Cost of Delay | ![]() Agile Affinity Estimation |
|---|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. |
Complexitydifferent | Low | Low | High | Medium |
Timedifferent | 2-5 min je Item | 45-90 min | 90-180 min | 30-90 min |
Participantsdifferent | 3-9 | 2-8 | 3-8 | 3-12 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | Assumption List, Critical Assumptions, Learning Plan | CoD Table, Prioritization Sequence | Affinity Size Map, Grouped Estimates, Unclear Items |
Tagsno overlap | EstimationAgileRelative sizingTeam | AssumptionsRiskDecisionDiscovery | PrioritizationDeliveryEconomicsDecision | EstimationBacklogRelative sizing |



