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Criterion
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration of Design Charrette with its method-specific working model.
Innovation
Design Charrette
Paper illustration for Bucket System.
Agile
Bucket System
Purposedifferent
When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.
Complexitydifferent
LowMediumMediumMedium
Timedifferent
2-5 min je Item30-90 minHalber Tag bis mehrere Tage30-90 min
Participantsdifferent
3-93-1210-503-12
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Relative Estimates, Assumption Notes, Split CandidatesAffinity Size Map, Grouped Estimates, Unclear ItemsSketches and Concepts, Consolidated Solution Sketch, Prioritized DirectionBucketed Backlog, Relative Estimates, Split Candidates
Tagsno overlap
EstimationAgileRelative sizingTeam
EstimationBacklogRelative sizing
BrainstormingWorkshopCollaborationIdeation
EstimationBacklogRelative sizing
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