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| Criterion | ![]() Agile Planning Poker | ![]() Agile Affinity Estimation | ![]() Agile Acceptance Criteria Workshop | ![]() Agile Bucket System |
|---|---|---|---|---|
Purposedifferent | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 2-5 min je Item | 30-90 min | 20-40 min pro Story | 30-90 min |
Participantsdifferent | 3-9 | 3-12 | 3-6 | 3-12 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Relative Estimates, Assumption Notes, Split Candidates | Affinity Size Map, Grouped Estimates, Unclear Items | Acceptance Criteria, Story Update | Bucketed Backlog, Relative Estimates, Split Candidates |
Tagsno overlap | EstimationAgileRelative sizingTeam | EstimationBacklogRelative sizing | AgileRequirementsRefinementBehavior-Driven Development | EstimationBacklogRelative sizing |



