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| Criterion | ![]() UX Research Personas | ![]() Facilitation Responsibility Poker | ![]() UX Research Empathy Mapping | ![]() Operations Accountability Ladder |
|---|---|---|---|---|
Purposedifferent | When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions. | When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | With defensive reactions to problems, the method shifts the view from justification to ownership. It makes visible which reaction stage a person or team is currently stuck on. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 1-3 Tage | 45-90 min | 30–60 min | 20-45 min |
Participantsdifferent | Internes Team | 3-10 | 4-8 | 1-8 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Persona Profiles, Needs Summary, Scenario Notes | Responsibility Map, Role Agreements, Open Questions | Empathy Map, Assumptions List, Research Gaps | Ownership Reflection, Action Commitment, Coaching Notes |
Tagsno overlap | ResearchCustomerSynthesis | RolesResponsibilityTeamFacilitation | SynthesisQualitativeWorkshop | ResponsibilityLeadershipTeam |



