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| Criterion | ![]() UX Research Personas | ![]() Product Strategy DIBB | ![]() UX Research Empathy Mapping | ![]() Facilitation Decision Jam |
|---|---|---|---|---|
Purposedifferent | When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions. | DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 1-3 Tage | 1-2 h | 30–60 min | 60-90 min |
Participantsdifferent | Internes Team | 2-8 | 4-8 | 4-10 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Persona Profiles, Needs Summary, Scenario Notes | DIBB document, Belief list, Bet list, Learning report | Empathy Map, Assumptions List, Research Gaps | Problem Cluster, Prioritized Challenge, Experiment |
Tagsno overlap | ResearchCustomerSynthesis | StrategyDecisionAssumptionsHypothesis | SynthesisQualitativeWorkshop | FacilitationDecisionProblem solvingWorkshop |



