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Criterion
Paper illustration of two user profile cards with a goal, behavior evidence, and an open research question.
UX Research
Personas
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Surveys method illustration showing its working structure
UX Research
Surveys
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Purposedifferent
When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions.When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal.When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.
Complexitydifferent
MediumHighMediumMedium
Timedifferent
1-3 Tage4-5 Tage3-14 Tage1-2 h je Session
Participantsdifferent
Internes Team5-850+Based on research question
Formatdifferent
Workshop + asyncWorkshopAsyncWorkshop + async
Outputdifferent
Persona Profiles, Needs Summary, Scenario NotesPrototype, Test Findings, Decision RationaleSurvey Results, Charts, Segment InsightsUsability Issues, Severity List, Recommendations
Tagsno overlap
ResearchCustomerSynthesis
Design sprintPrototypeValidationInnovation
QuantitativeResearchValidation
ValidationUXPrototype
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