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| Criterion | ![]() UX Research Personas | ![]() Product Discovery Concierge MVP | ![]() UX Research User Interviews | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 1-3 Tage | 1-4 Wochen | 30–60 min per interview | 30-60 min |
Participantsdifferent | Internes Team | 3-10 Kunden | 1 participant per interview | 1-5 |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Persona Profiles, Needs Summary, Scenario Notes | Concierge Learnings, Service Blueprint, MVP Risks | Interview Notes, Themes, Insight Summary | Completed Experiment Canvas, Success Metric |
Tagsno overlap | ResearchCustomerSynthesis | MVPValidationServiceDiscovery | QualitativeResearchCustomerDiscovery | ExperimentsValidationDiscoveryHypothesis |



