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| Criterion | ![]() UX Research Personas | ![]() Architecture C4 Model | ![]() UX Design Service Blueprinting | ![]() Architecture Architecture Communication Canvas |
|---|---|---|---|---|
Purposedifferent | When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions. | The C4 Model makes a system legible across several resolution levels, from context down to code. It suits situations where different audiences need to understand the same architecture from different altitudes. | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. | The Architecture Communication Canvas plans architecture communication so the right people receive the right message. The method turns technical complexity into deliberate communication design. |
Complexitydifferent | Medium | Low | High | Medium |
Timedifferent | 1-3 Tage | 1-4 h | 0.5-2 Tage | 60-120 min |
Participantsdifferent | Internes Team | 1-5 | 6-12 | 2-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Persona Profiles, Needs Summary, Scenario Notes | Context Diagram, Container Diagram, Component Diagram | Service Blueprint, Fail Points, Ownership Map | Communication Canvas, Stakeholder Messages, Architecture Communication Plan |
Tagsno overlap | ResearchCustomerSynthesis | ArchitectureCommunicationVisualization | Service designOperationsJourneyBlueprint | ArchitectureCommunicationStakeholdersCanvas |



