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| Criterion | ![]() UX Research Personas | ![]() Agile Acceptance Criteria Workshop | ![]() Agile Example Mapping | ![]() UX Research User Interviews |
|---|---|---|---|---|
Purposedifferent | When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 1-3 Tage | 20-40 min pro Story | 30-60 min | 30–60 min per interview |
Participantsdifferent | Internes Team | 3-6 | 3-7 | 1 participant per interview |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Persona Profiles, Needs Summary, Scenario Notes | Acceptance Criteria, Story Update | Example Map, Acceptance Criteria, Open Questions | Interview Notes, Themes, Insight Summary |
Tagsno overlap | ResearchCustomerSynthesis | AgileRequirementsRefinementBehavior-Driven Development | Behavior-Driven DevelopmentRequirementsExamplesRefinement | QualitativeResearchCustomerDiscovery |



