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Criterion
Paper illustration for Peer Instruction.
Knowledge Modeling
Peer Instruction
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration of Specification by Example with a method-specific labelled workspace.
Agile
Specification by Example
Paper illustration for Fishbowl Discussion.
Facilitation
Fishbowl Discussion
Purposedifferent
Peer Instruction uses group thinking to clarify difficult terms or concepts faster. The method combines individual reflection with social correction and shared precision.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests.When a controversial topic needs depth and discipline at the same time, Fishbowl Discussion makes the structure of the conversation transparent. The format keeps the core small enough for real dialogue and open enough for controlled turnover.
Complexitydifferent
MediumLowMediumMedium
Timedifferent
10-20 min je Frage30-60 min60-90 min pro Feature45-90 min
Participantsdifferent
6-503-73-68-80
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Concept Questions, Vote Results, Learning NotesExample Map, Acceptance Criteria, Open QuestionsExample Table, Acceptance TestsDiscussion Insights, Observed Tensions, Follow-up Questions
Tagsno overlap
LearningDialogueFacilitation
Behavior-Driven DevelopmentRequirementsExamplesRefinement
AgileRequirementsExamplesBehavior-Driven Development
FacilitationDialogueLarge group
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