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| Criterion | ![]() Operations PDCA Cycle | ![]() DevOps Incident Command | ![]() Operations A3 Problem Solving | ![]() DevOps Game Day |
|---|---|---|---|---|
Purposedifferent | For an improvement that still has to prove itself in everyday work, the method runs it through small learning loops. It connects planning, checking, and standardization into a repeatable learning mode. | During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once. | For a complex deviation with several people involved, the method bundles problem, analysis, and decision onto one page. It creates a shared working space where causes, countermeasures, and follow-up fit together. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. |
Complexitydifferent | Low | Medium | Medium | High |
Timedifferent | 1 h bis mehrere Wochen | As needed | 45-90 min | Halber Tag |
Participantsdifferent | 1-8 | 4-15 | 2-5 | 5-20 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | PDCA Log, Experiment Plan, Learning Outcome, Standard Change | Incident Log, Action Tracker, Stakeholder Updates | A3 Report, Action Plan, Root Cause Analysis | Simulation Notes, Gaps List, Updated Runbooks |
Tagsno overlap | Continuous improvementLeanExperiments | IncidentOperationsReliability | LeanProblem solvingCoachingOperations | ResilienceOperationsIncident |



