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| Criterion | ![]() Product Discovery Opportunity Solution Tree | ![]() Product Discovery Fake Door Test | ![]() Product Discovery Learning Card | ![]() Product Discovery MVP Test Matrix |
|---|---|---|---|---|
Purposedifferent | When discovery keeps swinging between goals, ideas, and learning loops, it creates clear steering logic. It connects the desired outcome, opportunities, and experiments into a legible structure. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 1-2 h Setup, laufend | 1-5 Tage | 25-40 min | 45-75 min |
Participantsdifferent | 2-6 | Nutzertraffic | 1-5 | 2-8 |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop |
Outputdifferent | Opportunity Solution Tree, Experiment Backlog, Learning Log | Click Data, Interest Signal, Learning Decision | Learning Card with evidence and next action | Test Matrix, Test Plan |
Tags2 shared | DiscoveryOutcomesExperimentsOpportunity | ValidationExperimentsDemandDiscovery | ExperimentsValidationDiscoveryLearning | ExperimentsValidationDiscoveryOptions |



