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| Criterion | ![]() Product Discovery Opportunity Solution Tree | ![]() Operations ABC Analysis | ![]() Product Discovery Test Card | ![]() UX Design Lean UX Canvas |
|---|---|---|---|---|
Purposedifferent | When discovery keeps swinging between goals, ideas, and learning loops, it creates clear steering logic. It connects the desired outcome, opportunities, and experiments into a legible structure. | With many similar objects of differing economic significance, the method prioritizes effort by effect. It separates what needs regular steering from what rarely needs attention. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | 1-2 h Setup, laufend | 30-60 min | 20-35 min | 2-3 h |
Participantsdifferent | 2-6 | 1-5 | 1-5 | 3-8 |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop + async |
Outputdifferent | Opportunity Solution Tree, Experiment Backlog, Learning Log | ABC Classification, Focus Rules, Control List | Test Card with a pre-set threshold | Completed Lean UX Canvas, Hypothesis list, First experiment |
Tagsno overlap | DiscoveryOutcomesExperimentsOpportunity | PrioritizationOperationsPortfolio | ExperimentsValidationDiscoveryHypothesis | CanvasHypothesisOutcomesDiscovery |



