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| Criterion | ![]() Product Discovery Opportunity Scoring | ![]() UX Research Personas | ![]() UX Research User Interviews | ![]() Product Discovery Hypothesis Prioritization Canvas |
|---|---|---|---|---|
Purposedifferent | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. | When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 60-120 min | 1-3 Tage | 30–60 min per interview | 60-90 min |
Participantsdifferent | 3-6 | Internes Team | 1 participant per interview | 3-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Opportunity Score Table, Top Outcomes | Persona Profiles, Needs Summary, Scenario Notes | Interview Notes, Themes, Insight Summary | Prioritization Canvas, Hypothesis Backlog |
Tagsno overlap | PrioritizationDiscoveryOutcomesNeeds | ResearchCustomerSynthesis | QualitativeResearchCustomerDiscovery | ExperimentsPrioritizationDiscoveryHypothesis |



