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Criterion
Paper illustration of Opportunity Scoring with its method-specific working model.
Product Discovery
Opportunity Scoring
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
Paper illustration of Lean UX Canvas with its method-specific working model.
UX Design
Lean UX Canvas
Purposedifferent
When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment.
Complexitydifferent
MediumLowLowMedium
Timedifferent
60-120 min25-40 min20-35 min2-3 h
Participantsdifferent
3-61-51-53-8
Formatsame
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Opportunity Score Table, Top OutcomesLearning Card with evidence and next actionTest Card with a pre-set thresholdCompleted Lean UX Canvas, Hypothesis list, First experiment
Tags1 shared
PrioritizationDiscoveryOutcomesNeeds
ExperimentsValidationDiscoveryLearning
ExperimentsValidationDiscoveryHypothesis
CanvasHypothesisOutcomesDiscovery
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