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| Criterion | ![]() Product Discovery Opportunity Scoring | ![]() Facilitation Fishbowl Discussion | ![]() Product Discovery Experiment Canvas | ![]() UX Design Lean UX Canvas |
|---|---|---|---|---|
Purposedifferent | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. | When a controversial topic needs depth and discipline at the same time, Fishbowl Discussion makes the structure of the conversation transparent. The format keeps the core small enough for real dialogue and open enough for controlled turnover. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 60-120 min | 45-90 min | 30-60 min | 2-3 h |
Participantsdifferent | 3-6 | 8-80 | 1-5 | 3-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Opportunity Score Table, Top Outcomes | Discussion Insights, Observed Tensions, Follow-up Questions | Completed Experiment Canvas, Success Metric | Completed Lean UX Canvas, Hypothesis list, First experiment |
Tagsno overlap | PrioritizationDiscoveryOutcomesNeeds | FacilitationDialogueLarge group | ExperimentsValidationDiscoveryHypothesis | CanvasHypothesisOutcomesDiscovery |



