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| Criterion | ![]() Product Discovery Opportunity Scoring | ![]() UX Research Empathy Mapping | ![]() Product Discovery Jobs to Be Done | ![]() Domain Modeling EventStorming |
|---|---|---|---|---|
Purposedifferent | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When switching motives and progress are unclear, it reconstructs the situation from real customer circumstances. It shows why a switch happens and what kind of progress is being sought. | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 60-120 min | 30–60 min | 1-3 Wochen | 2-8 h |
Participantsdifferent | 3-6 | 4-8 | 5-12 Interviews | 5-12 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Opportunity Score Table, Top Outcomes | Empathy Map, Assumptions List, Research Gaps | Job Stories, Outcome Statements, Opportunity List | Event Timeline, Ubiquitous Language, Boundaries, Open Questions |
Tagsno overlap | PrioritizationDiscoveryOutcomesNeeds | SynthesisQualitativeWorkshop | CustomerOutcomesNeeds | Domain-Driven DesignEventsDiscoveryWorkshop |



