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| Criterion | ![]() Product Discovery Opportunity Scoring | ![]() Delivery Cost of Delay | ![]() Product Discovery Experiment Canvas | ![]() Product Discovery Test Card |
|---|---|---|---|---|
Purposedifferent | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. |
Complexitydifferent | Medium | High | Low | Low |
Timedifferent | 60-120 min | 90-180 min | 30-60 min | 20-35 min |
Participantsdifferent | 3-6 | 3-8 | 1-5 | 1-5 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Opportunity Score Table, Top Outcomes | CoD Table, Prioritization Sequence | Completed Experiment Canvas, Success Metric | Test Card with a pre-set threshold |
Tagsno overlap | PrioritizationDiscoveryOutcomesNeeds | PrioritizationDeliveryEconomicsDecision | ExperimentsValidationDiscoveryHypothesis | ExperimentsValidationDiscoveryHypothesis |



