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Criterion
Paper illustration of Opportunity Scoring with its method-specific working model.
Product Discovery
Opportunity Scoring
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Paper illustration of Lean UX Canvas with its method-specific working model.
UX Design
Lean UX Canvas
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
Purposedifferent
When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.
Complexitydifferent
MediumHighMediumLow
Timedifferent
60-120 min1-4 Wochen2-3 h20-35 min
Participantsdifferent
3-61-63-81-5
Formatdifferent
Workshop + asyncAsyncWorkshop + asyncWorkshop + async
Outputdifferent
Opportunity Score Table, Top OutcomesExperiment results, Decision log, Learning summaryCompleted Lean UX Canvas, Hypothesis list, First experimentTest Card with a pre-set threshold
Tagsno overlap
PrioritizationDiscoveryOutcomesNeeds
ExperimentsGrowthAnalyticsValidation
CanvasHypothesisOutcomesDiscovery
ExperimentsValidationDiscoveryHypothesis
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