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Criterion
Paper illustration for Opportunity Interview
Product Discovery
Opportunity Interview
Paper illustration of two people facing each other, speech bubbles and an open interview notebook.
UX Research
User Interviews
A paper-based illustration representing Event Modeling with its core stages and visible working result.
Knowledge Modeling
Event Modeling
Paper illustration of two user profile cards with a goal, behavior evidence, and an open research question.
UX Research
Personas
Purposedifferent
When opportunities are still hidden behind signals of need, it structures conversations around needs and obstacles. It looks for patterns that lead to new product opportunities.When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible.Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic.When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions.
Complexitydifferent
MediumLowMediumMedium
Timedifferent
30-60 min je Interview30–60 min per interview2-6 h1-3 Tage
Participantsdifferent
5-12 Interviews1 participant per interview2-8Internes Team
Formatsame
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Interview Notes, Opportunity Themes, Customer QuotesInterview Notes, Themes, Insight SummaryEvent Model, UI Flow, Commands, Read ModelsPersona Profiles, Needs Summary, Scenario Notes
Tagsno overlap
DiscoveryInterviewsOpportunityCustomer
QualitativeResearchCustomerDiscovery
EventsBlueprintDomain-Driven DesignBehavior
ResearchCustomerSynthesis
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