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| Criterion | ![]() Decision Making OODA Loop | ![]() Knowledge Modeling Ontology Design Patterns | ![]() Systems Thinking Behavior Over Time Graph | ![]() Systems Thinking Leverage Points |
|---|---|---|---|---|
Purposedifferent | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | Ontology Design Patterns provide reusable building blocks for recurring modeling problems. The method brings structure to the search for clean concepts, relationships, and roles. | A Behavior Over Time Graph shows how a metric or observation develops over time. The method makes trends, breaks, and recurring patterns visible that get lost in snapshots. | Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy. |
Complexitydifferent | Medium | Medium | Low | High |
Timedifferent | 15-60 min je Zyklus | 1-3 h pro Pattern | 20-45 min | Half day |
Participantsdifferent | 1-8 | 1-6 | 1-10 | 3-12 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Situation Assessment, Decision Loop, Action Updates | Selected Patterns, Adapted Schema Fragments, Pattern Documentation | Behavior Over Time Graph, Trend Hypotheses, Key Events | Leverage Map, Action Strategy |
Tagsno overlap | DecisionChangeLearningStrategy | OntologyPatternsReuseSemanticModeling | Systems thinkingPatternsDynamics | Systems thinkingChangeStrategy |



