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Criterion
Paper illustration for OODA Loop.
Decision Making
OODA Loop
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas
Paper illustration of DIBB with its method-specific working model.
Product Strategy
DIBB
Purposedifferent
In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric.DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report.
Complexitydifferent
MediumLowLowLow
Timedifferent
15-60 min je Zyklus25-40 min30-60 min1-2 h
Participantsdifferent
1-81-51-52-8
Formatsame
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Situation Assessment, Decision Loop, Action UpdatesLearning Card with evidence and next actionCompleted Experiment Canvas, Success MetricDIBB document, Belief list, Bet list, Learning report
Tagsno overlap
DecisionChangeLearningStrategy
ExperimentsValidationDiscoveryLearning
ExperimentsValidationDiscoveryHypothesis
StrategyDecisionAssumptionsHypothesis
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