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| Criterion | ![]() Decision Making OODA Loop | ![]() Product Discovery Fake Door Test | ![]() Product Discovery Learning Card | ![]() Product Discovery Riskiest Assumption Test |
|---|---|---|---|---|
Purposedifferent | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When an idea hinges on one critical unknown, it prioritizes testing that exact piece of uncertainty first. It separates problem, assumption, solution, and evidence. The result is captured as a prioritized list of assumptions, a test plan, and a result report. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 15-60 min je Zyklus | 1-5 Tage | 25-40 min | 1-2 Wochen pro Iteration |
Participantsdifferent | 1-8 | Nutzertraffic | 1-5 | 2-6 |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop + async |
Outputdifferent | Situation Assessment, Decision Loop, Action Updates | Click Data, Interest Signal, Learning Decision | Learning Card with evidence and next action | Prioritized Assumption List, Test Plan, Results Report |
Tagsno overlap | DecisionChangeLearningStrategy | ValidationExperimentsDemandDiscovery | ExperimentsValidationDiscoveryLearning | ExperimentsValidationDiscoveryAssumptions |



