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| Criterion | ![]() Decision Making OODA Loop | ![]() Decision Making Constraint Analysis | ![]() Product Discovery Experiment Canvas | ![]() Product Discovery MVP Test Matrix |
|---|---|---|---|---|
Purposedifferent | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | When an initiative stalls, the limit often lies not in the idea but in hard or soft boundary conditions. Constraint Analysis separates these limits and shows which of them can actually be shaped. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | 15-60 min je Zyklus | 30-90 min | 30-60 min | 45-75 min |
Participantsdifferent | 1-8 | 2-8 | 1-5 | 2-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Situation Assessment, Decision Loop, Action Updates | Constraint List, Hard/Soft Classification, Option Impact Notes, Decision Boundaries | Completed Experiment Canvas, Success Metric | Test Matrix, Test Plan |
Tagsno overlap | DecisionChangeLearningStrategy | ConstraintsDecisionPlanningOptions | ExperimentsValidationDiscoveryHypothesis | ExperimentsValidationDiscoveryOptions |



