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| Criterion | ![]() Decision Making OODA Loop | ![]() Decision Making Constraint Analysis | ![]() Product Discovery Experiment Canvas | ![]() Product Strategy DIBB |
|---|---|---|---|---|
Purposedifferent | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | When an initiative stalls, the limit often lies not in the idea but in hard or soft boundary conditions. Constraint Analysis separates these limits and shows which of them can actually be shaped. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 15-60 min je Zyklus | 30-90 min | 30-60 min | 1-2 h |
Participantsdifferent | 1-8 | 2-8 | 1-5 | 2-8 |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Situation Assessment, Decision Loop, Action Updates | Constraint List, Hard/Soft Classification, Option Impact Notes, Decision Boundaries | Completed Experiment Canvas, Success Metric | DIBB document, Belief list, Bet list, Learning report |
Tagsno overlap | DecisionChangeLearningStrategy | ConstraintsDecisionPlanningOptions | ExperimentsValidationDiscoveryHypothesis | StrategyDecisionAssumptionsHypothesis |



