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| Criterion | ![]() Decision Making OODA Loop | ![]() DevOps Blameless Postmortem | ![]() Operations MORT Analysis | ![]() Operations Family Tree Analysis |
|---|---|---|---|---|
Purposedifferent | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. | For a safety-relevant event or a system with high protection requirements, the method examines where controls failed. It exposes both technical and organizational gaps. | For a series of incidents with a similar pattern, the method arranges individual events as branches of a common origin. It makes visible which conditions keep recurring. |
Complexitydifferent | Medium | Medium | High | Medium |
Timedifferent | 15-60 min je Zyklus | 30-90 min | Mehrere Tage bis Wochen | 2-4 h |
Participantsdifferent | 1-8 | 3-12 | 2-6 | 2-6 |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Situation Assessment, Decision Loop, Action Updates | Postmortem Doc, Action Items, Timeline | MORT Worksheets, Findings per Branch, Corrective Actions, Systemic Recommendations | Family Tree Diagram, Pattern Notes, Systemic Measures |
Tagsno overlap | DecisionChangeLearningStrategy | Site Reliability EngineeringIncidentLearningReliability | Root causeSafetySystemicIncident | Root causePatternsIncidentSystemic |



