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Criterion
Paper illustration of Ontology Design Patterns with its method-specific working model.
Knowledge Modeling
Ontology Design Patterns
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Purposedifferent
Ontology Design Patterns provide reusable building blocks for recurring modeling problems. The method brings structure to the search for clean concepts, relationships, and roles.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.
Complexitydifferent
MediumLowLowMedium
Timedifferent
1-3 h pro Pattern20-35 min30-60 min1-5 Tage
Participantsdifferent
1-61-51-5Nutzertraffic
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshop + asyncAsync
Outputdifferent
Selected Patterns, Adapted Schema Fragments, Pattern DocumentationTest Card with a pre-set thresholdCompleted Experiment Canvas, Success MetricClick Data, Interest Signal, Learning Decision
Tagsno overlap
OntologyPatternsReuseSemanticModeling
ExperimentsValidationDiscoveryHypothesis
ExperimentsValidationDiscoveryHypothesis
ValidationExperimentsDemandDiscovery
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