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Criterion
Paper illustration for NoEstimates.
Agile
NoEstimates
Paper illustration for Three-Point Estimation.
Decision Making
Three-Point Estimation
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When estimating slows a team down more than it helps, it shifts the focus to flow, small slices, and real lead time. It sorts work by value, risk, and delivery ability. The result is captured as Throughput Data, Flow Forecast, and Slicing Rules.A single estimate for effort, time, or risk often looks too smooth for the real uncertainty behind it. It separates options, evaluation criteria, and open risks. The result is captured as a Three-Point Estimate, Risk Range, and Assumption Notes.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumMediumMediumLow
Timedifferent
laufend10-30 min je Item30-90 min2-5 min je Item
Participantsdifferent
2-121-83-123-9
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Throughput Data, Flow Forecast, Slicing RulesThree-Point Estimate, Risk Range, Assumption NotesBucketed Backlog, Relative Estimates, Split CandidatesRelative Estimates, Assumption Notes, Split Candidates
Tags1 shared
EstimationForecastingFlow
EstimationUncertaintyForecasting
EstimationBacklogRelative sizing
EstimationAgileRelative sizingTeam
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