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Criterion
Paper illustration for NoEstimates.
Agile
NoEstimates
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Story Points.
Agile
Story Points
Purposedifferent
When estimating slows a team down more than it helps, it shifts the focus to flow, small slices, and real lead time. It sorts work by value, risk, and delivery ability. The result is captured as Throughput Data, Flow Forecast, and Slicing Rules.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.
Complexitydifferent
MediumLowMediumMedium
Timedifferent
laufend2-5 min je Item30-90 minlaufend, 1-5 min je Item
Participantsdifferent
2-123-93-123-9
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Throughput Data, Flow Forecast, Slicing RulesRelative Estimates, Assumption Notes, Split CandidatesBucketed Backlog, Relative Estimates, Split CandidatesPoint Estimates, Reference Stories, Velocity Data
Tags1 shared
EstimationForecastingFlow
EstimationAgileRelative sizingTeam
EstimationBacklogRelative sizing
EstimationAgileMeasurement
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