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| Criterion | ![]() Facilitation Mind Mapping | ![]() DevOps Game Day | ![]() Innovation Brainwriting | ![]() Facilitation 1-2-4-All |
|---|---|---|---|---|
Purposedifferent | When a topic is still unclear and too many thoughts surface at once, Mind Mapping creates an open surface for ordering them. It makes connections, subtopics, and starting points visible without fixing them too early. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | When loud voices or hierarchy distort the idea search, the method creates a quiet entry into joint development. It gives everyone thinking space and gathers contributions without social brakes, making diversity more visible and easier to build on. | When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster. |
Complexitydifferent | Low | High | Low | Low |
Timedifferent | 15-45 min | Halber Tag | 15-30 min | 10-20 min |
Participantsdifferent | 1-10 | 5-20 | 3-12 | 4-100+ |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Mind Map, Topic Clusters, Open Questions | Simulation Notes, Gaps List, Updated Runbooks | Idea sheets, Expanded concepts, Prioritized list | Idea List, Shared Insights, Emergent Themes |
Tagsno overlap | BrainstormingIdeasMappingStructureFacilitation | ResilienceOperationsIncident | BrainstormingCollaborationInclusionIdeas | FacilitationInclusionIdeation |



