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| Criterion | ![]() Agile Mad Sad Glad | ![]() Agile Starfish Retrospective | ![]() Facilitation Expectation Mapping | ![]() Agile Start Stop Continue |
|---|---|---|---|---|
Purposedifferent | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. | When roles, interfaces, or projects fail because of differing expectations, Expectation Mapping surfaces these differences. It shows what each side takes for granted and where the pictures diverge. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 30-60 min | 45-90 min | 45-90 min | 30-60 min |
Participantsdifferent | 3-10 | 4-12 | 3-12 | 3-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Emotion Board, Themes, Action Items | Starfish Board, Practice Changes, Experiments | Expectation Map, Alignment Notes, Agreements | Start Stop Continue Board, Improvement Actions |
Tags1 shared | RetrospectiveTeamReflection | RetrospectiveImprovementExperimentsTeam | AlignmentStakeholdersTeam | RetrospectiveImprovementTeamReflection |



