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| Criterion | ![]() Agile Mad Sad Glad | ![]() Agile Starfish Retrospective | ![]() Operations After-Action Review | ![]() Agile Start Stop Continue |
|---|---|---|---|---|
Purposedifferent | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. | After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 30-60 min | 45-90 min | 20-45 min | 30-60 min |
Participantsdifferent | 3-10 | 4-12 | 3-12 | 3-12 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Emotion Board, Themes, Action Items | Starfish Board, Practice Changes, Experiments | Lessons learned, Action items, Event summary | Start Stop Continue Board, Improvement Actions |
Tagsno overlap | RetrospectiveTeamReflection | RetrospectiveImprovementExperimentsTeam | LearningOperationsImprovement | RetrospectiveImprovementTeamReflection |



