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| Criterion | ![]() Agile Mad Sad Glad | ![]() Agile Sprint Retrospective | ![]() Agile Starfish Retrospective | ![]() Agile Start Stop Continue |
|---|---|---|---|---|
Purposedifferent | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 30-60 min | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter | 45-90 min | 30-60 min |
Participantsdifferent | 3-10 | Scrum Team | 4-12 | 3-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Emotion Board, Themes, Action Items | Improvement actions, Team agreements | Starfish Board, Practice Changes, Experiments | Start Stop Continue Board, Improvement Actions |
Tags1 shared | RetrospectiveTeamReflection | RetrospectiveImprovementLearning | RetrospectiveImprovementExperimentsTeam | RetrospectiveImprovementTeamReflection |



