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| Criterion | ![]() Agile Mad Sad Glad | ![]() Knowledge Modeling IBIS | ![]() Decision Making Cynefin Workshop | ![]() Agile Start Stop Continue |
|---|---|---|---|---|
Purposedifferent | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | IBIS structures thinking about complex questions as a sequence of issues, ideas, and arguments. The method keeps discussions open without forcing them into premature consensus. | When problems are unclear, chaotic, or only seemingly familiar, standard recipes fall short. A Cynefin Workshop sorts situations by the nature of their problem and connects them with matching action logic. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 30-60 min | 1-3 h | 60-180 min | 30-60 min |
Participantsdifferent | 3-10 | 2-8 | 4-20 | 3-12 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Emotion Board, Themes, Action Items | Issue Map, Positions, Argument Notes | Cynefin Map, Domain-specific Actions, Sensemaking Notes | Start Stop Continue Board, Improvement Actions |
Tagsno overlap | RetrospectiveTeamReflection | RationaleKnowledgeDecision | ComplexitySensemakingDecision | RetrospectiveImprovementTeamReflection |



