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Criterion
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Sailboat Retrospective
Agile
Sailboat Retrospective
Purposedifferent
When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture.
Complexitysame
LowLowLowLow
Timedifferent
30-60 min45-90 min45–75 min45-90 min
Participantsdifferent
3-103-10Team members involved4-12
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Emotion Board, Themes, Action ItemsDelegation Board, Decision Boundaries, Role Agreements4Ls Board, Learning Themes, Improvement ActionsSailboat Board, Risks, Improvement Actions
Tags1 shared
RetrospectiveTeamReflection
AutonomyRolesTeam
RetrospectiveLearningReflectionTeam
RetrospectiveTeamImprovement
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